ST4T 2018 Schedule
Wednesday, June 6th  2018


Innovation Lab  (11:00am – 12:30pm)

Innovation Lab is a 90 min block during which six dynamic sessions on cutting edge technology for classrooms will be delivered by experienced and accomplished speakers. Participants will have the chance to rotate in increments of 30 minutes and attend three of the six sessions.


Workshops  (1:30pm- 3:30pm)

Participants will have the opportunity to attend one of the three 2-hour long workshops.

Pre-Conference Innovation Lab

Innovation Lab  (11:00am – 12:30pm)

Brandon HazzardIn this 30 minute session, participants will be introduced to Swift Playgrounds, how to implement this into your classroom, and develop their own coding skills.
Learn to Code with Swift Playgrounds

Amber McCormick In this warp-speed session, you will get a hands-on opportunity to dive a little deeper into the Bloxels platform and understand how effective story telling elements and game design can enhance the writing process. Examples of classroom application and examples will be shared, but come ready to get your game on! This is your chance to build your very own video game!
Bloxels Game Jam: Storytelling through Video Games

Nikolaos Chatzopoulos Imagine having a teacher assistant that can answer all of the mundane questions, suggest writing prompts, compute math calculations, assist in classroom management, and much more. Come learn what vitrual assistants can do for you and your classroom!
Are you Smarter that a 5th Grader Called Alexa?  Smart Assistants in the classroom

Michelle Moore This brief 30 minute presentation will introduce what STEM Ecosystems are, how to connect with your local ecosystem, and how they can increase equity, quality and STEM learning outcomes for all students in your classroom. 
STEM Ecosystems: Cultivate. Learn. Innovate

Zachary Leonard – Dan Koch Using Apple’s “Keynote” app, you’ll learn how to create much more than presentations. #MagicMoveChallenge is a weekly challenge for educators and students to use Keynote to create animations from shapes, drawings, and slides using the “Magic Move” transition. This deceivingly simple tool can create extremely advanced looking animations and captivate audiences when you’re giving presentations–you can even export your creations as videos to share! 

Alex Stubenbort – Dan Koch Find out how students and teachers alike can use Apple’s “Clips” app to easily create stunning videos to show what they know! Clips is great for easily adding text overlays, graphics, and will pull your audience in with built-in audio ducking and sound. No prior video editing experience required–you’ll just need an iPhone or iPad.
Clipping Awesome


Pre-Conference Workshops

Workshops  (1:30pm- 3:30pm)

Jessie Boyce Did you know that Office 365 is a one stop solution for educators and students to manage learning and increase productivity?  Join our Microsoft Expert Educators to learn how Office 365’s tools for organizing, presenting, and collaborating can help everyone achieve more!
Microsoft Office 365: The What, Why and How of the free tools

Brandon Hazzard In this 2 hour lab, we will explore many activities that participants can take back to their schools for integration into their curriculum no matter the subject area. Session participants will float, drive, act, and code Spheros and have a great time doing it!
Take a Ride with Sphero

Ellen Weber This is a hands-on BYOD workshop where participants will learn how to use the free app TinyTap to create their own individualized interactive lessons, assessments, homework, games, and more for any grade level or content area. Participants are asked to bring an iOS or Android tablet in order to explore creating with multiple interactive features. Please download the TinyTap app and set up your free profile prior to the workshop. Your activities, once created, will be accessible across platforms from any device.
TinyTap 101: Tapping into Individualized Instruction.

Thursday, June 7th 2018
Session 1,
10:15am – 11:15am

Patrick Cullinane
Introduction to Scratch Programming

Ellen Weber
TinyTap 102: Technology to Empower Students

Nancye Blair Black
Teach All the Memes

Jessie Boyce
It’s Not About the Furniture

Faith Plunkett
Microcomputing in the 3-5 Grade Classroom

Dene Gainey
Belouga: Learn About the World With the World

Jennifer Wiliams  
Teach Like a Software Designer: Exploring the Language of Startup Culture, Design Thinking, & Agile Frameworks

Session 2
11:30am – 12:30pm

Brandon Hazzard
Swift Start to your STEAM Program

Jennifer Hencken
Buncee: The Creation Tool for Everyone

Maite Paz
The Impact of Technology in the Inclusion Classroom!

Amanda Youngblood
VR Without the Viewer – Explore on Any Budget

Amber McCormick
Visual Notetaking: Get Your #SketchOn

Kim Aromanda
Resource Roundup: Family Engagement

Rob Brisk
Measuring Student Engagement:
In Every Class, For Every Teacher

Todd DeSando
Google Maps: Not Just for Directions Anymore

Elaine Deja
Using Amazing Tech to Create in the Classroom

Session 3
1:30pm – 2:30pm

Patrick Cullinane
Intermediate Scratch Programming

Kari Amico
Buncee is Fun, See!!

Christina Vitous
Making Language Class Assessments Meaninful, Memorable, and Fun with Seesaw

Nancy Penchev
From Digital Citizenship to Digital Leadership

Rachelle Dene Poth
Immerse Students in Learning: Bring AR & VR Into Your Classroom

Nicole Szydlowski
Blurring the Lines Between Content

Diallo Sessoms
Make to Learn

Robert Thompson
The Online Digital Hall Pass Solution

David Lockhart
Google Classroom + Symbaloo = The Swiss Army Knife of EdTech

Session 4,
2:45pm – 3:45pm

Michael Lastra
Creating a STEAM Culture in Tittle I Schools

Kristen Brooks
Create Clever Content with Clips and Keynote

Nancy Penchev
Ready, Set, Share Your Learning: Green Screen for the Classroom

Sylvia Ellison
Standard-Based Planning & Grading

Brandi Miller
Global Collaboration: the Power of a Connected Classroom

Amanda Glover
Technology Integration Matrix

Sarah Shelby
Using Online Scavenger Hunts to Increase Engagement

Friday, June 8th 2018
Session 5,
10:15am – 11:15am

Kali Kopka
STEM Challenges 101

Amande Glover
Helping Students Become Better Decision Makers

Kristen Brooks
AR, VR, and a Green Screen. Oh My!

Amanda Youngblood
Give Students Real-World Ways to Showcase Their Skills

Rachelle Dene Poth
Going Global With Project Based Learning: Connect Your Students With the World

Brandon Hazzard
How to Hack your LMS

Natalia Walchli
Extra, Extra, Hear All About It- Tools to Amplify Student Voice

Elaine Deja
Do You Buncee? If not, You Need to Get on the Buncee Bus

Session 6,
11:30am – 12:30pm

Patrick Cullinane
Advanced Scratch Programming

Terry Stoufer
Think About It!

Rachelle Dene Poth
MEET (Motivate, Engage, Empower, & Transform)
Students in Learning

Megan Judy
Why Reinvent the Wheel?

Nancy Penchev
Making Learning Visible

Kim Bevill
Hollywood, Playstation & the Brain

Jennifer Hencken
EduRenovation: From TurnKey Classrooms
to Open Concept Learning

Jenna Dawson
Mission Breakout: Introduction to Google Classroom

Fran Siracusa
Global Collaborator: Tech + Social Action

Women in EdTech,
1:30pm – 2:30pm
Jessie Boyce

Rachelle Poth

Michelle Moore

Courtney Cofeldt

Session 7,
2:45pm – 3:45pm

Stacy Johnson
The Art of App Smashing

David Lockett
The “E” is STEM 3-D Engineering

Stacy Cervone
How a School-Based Technology Leadership Team
can Transform Teaching & Learning

Brent Gaustad
Is Truly Paperless a Dream: One Administrators Journey

Megan Judy
Design Thinking – Speed Dating Style

Michelle Howell
It’s A Small World After All:
Steps you can Take to Build Global Connections

Lexus Bontrager
BYOD For Tech Integration in the Primary Classroom

David Lockhart
A Deep Dine into Google Classroom