What happens when middle schoolers become game designers? At Plato Academy’s St. Petersburg campus, Mrs. Kalligas challenged her students to create something entirely original, and the results turned creative thinking into competitive fun.
“When students design games based on Greek mythology, they stop memorizing facts and start living history, all while discovering their own creative power.”
The Challenge Students worked in small teams to design board games rooted in Greek mythology. Each game had to include gods, heroes, monsters, and famous locations from Ancient Greece while remaining genuinely playable. The final products were impressive, demanding game boards, custom cards, unique pieces, and clearly written rules. Accuracy mattered as much as entertainment value.
Game-A-Thon Brings It All Together The real test came during Game-A-Thon, when sixth-graders visited seventh-grade classrooms to play these homemade games. After playing, the younger students provided feedback, noting what worked well and where improvements could shine. That peer-to-peer interaction transforms a classroom project into genuine collaboration across grade levels. The seventh-graders received actionable responses, and the sixth-graders gained insight into the effort behind quality game design.
Beyond the Final Grade This project teaches something textbooks alone cannot. Students learn that accuracy and creativity work together beautifully. They discover how rules and balance affect playability. They experience the satisfaction of creating a board game others genuinely want to play.



























